Summary
Year
2011
Projects
Mars Needs Moms
Role & Responsibilities
Facial Modeler
Developed facial animation rigs for hero and background characters, sculpting blendshape systems based on the FACS system and integrating stylized expressions with motion capture data. Collaborated with riggers and animators to ensure excellent actor performance translation.
Mars Needs Moms
Built facial puppeteering rigs for a collection of hero & background characters.
Built 3D environments
Design and modeled creatures & characters.
Shot fixing
Autodesk Maya | Autodesk Mudbox | Pixologic Zbrush
Related work